Jun 21 2010

Fun and Games with BigDoor

We recently invested in a Seattle company called BigDoor Media.  The founder/CEO Keith Smith wrote a wonderful love story about the deal which was picked up by the WSJ VC Dispatch in a post titled A Summer Romance Between Founder And Venture Capitalist.  Yes, I’ve fallen in love (in a very non-sexual way) with Keith, his co-founder Jeff Malek, and BigDoor.

Over the past year I’ve become increasingly obsessed with the idea that the computers are going to take over.  I’ve even begun to think that we are already working for them. So – why not have fun while we are at it?  By using a light weight API approach, BigDoor enables any non-game publisher to quickly integrate game mechanics such as points, badges, levels, leaderboards, virtual currency, and virtual goods into their web and mobile applications.  They’ve already rolled out integrations with Cheezburger Networks and BuddyTV and have a pile of additional publishers launching in the next 90 days.

BigDoor straddles our Glue and Distribution themes.  While Glue may be familiar to you, Distribution is a new theme that we’ll be talking about soon when we re-segment Glue into a couple of new themes to more clearly delineate what we’ve been investing in over the past two years.

I’ve already been spending plenty of time in Seattle due to Gist, Impinj, TechStars Seattle, and some other good friends that I have there.  In fact, according to Daytum, I’ve spent 14 nights there in the past eighteen months.  I expect I’ll be spending plenty more there soon, including a few next week on my way to Alaska.

If you are a web publisher, take a look at what BigDoor can do for you.  And, while you are at it, check out Lijit if you haven’t already incorporated the slickest publisher search on the planet – now with an ad network and a fresh $6m – into your site.