Brad Feld

Category: Technology

Google gave all 5000 Google I/O attendees an HTC EVO (I guess it’s a Sprint EVO) running Android.  For the past two years I’ve been using an iPhone and have become increasingly disgusted by AT&T’s service which is horrible (and deteriorating) in the cities I frequent – most notably Boulder, San Francisco, Los Angeles, Seattle, NY, and Boston.  So – I decided to give the EVO+Android a real shot and use it for a week as my permanent phone. 

When I wrote my post Open Android vs. Closed iPhone right after Google I/O a few folks took shots at me for pimping a free phone that I got at a conference.  Given the amount of money I regularly shell out to screw around on hardware and software (I’m one of those guys who happily buys things just to try them out) I shrugged this off but figured it was worth pre-empting since I’m sure this nonsense will come around again.  So – there’s the disclaimer – I got this phone for free (although I did sit on two panels and spent a day and a half talking to people at Google I/O.)

While there has been plenty of fan boy and anti-fan boy chatter about this phone, I can only find one thing to complain about – the battery life.  It’s still running Android 2.1 so I expect there will be plenty of battery tune up in Android 2.2, but out of the box the battery only lasts about six hours.  I’ve tuned my settings so I can get a full day out of it, but am still carrying my USB cord to grab some juice from time to time.  There a few tricks (like charge it with it turned off) that help a lot, but it feels like the iPhone 3G did when it first came out where I was always paying attention to how much charge I had left.  Fortunately this will get better with software (quickly) and – since the battery is removable, I can just carry a spare around.

Ok – that’s literally the only thing I don’t like.  The screen is phenomenal.  All of the apps I run on my iPhone are available on Android – I even found a few new ones.  The camera is killer.  The email client is much better than the iPhone.  Search for anything is lightening fast.  Voice recognition – er – recognizes my voice.  I have a phone that tethers and – if I want – I have a hotspot (bye bye MiFi.)  My applications remember their state and come up instantly because they are still running in the background.  The browser is fast.  Google Maps + Navigation is incredible, especially for someone who can’t read a map to save his life.  I can dial a phone number, look up an address, and get directions from within the calendar.  The weather app knows where I am.  Google Voice works great and is tightly integrated.

And – for the payoff – I can make a fucking telephone call on this thing.  I can’t remember the last time I looked back after a day and thought “wow – I didn’t drop a single call today.”  Now the only dropped calls I’ve had are when I’m talking to someone on an iPhone and they drop.

I’m looking forward to iPhone 4.0 coming out so I can see how it compares.  My guess is that I’ll get the Android 2.2 upgrade at about the same time so I’ll have both to play around with in June and July.  The real result will be to see which phone I’m using when I get back from Alaska in August.  In the mean time, the HTC EVO is a winner and – as a result – the smart phone thing is going to get interesting now that Apple has some real competition and can no longer just walk all over Microsoft and Palm.

Did I mention that I can’t wait to get my hands on an Android Tablet?


“In five years when you buy a computer you’ll get this.” John Underkoffler, Oblong’s Chief Scientist, at 14:20 in the video.

I’ve been friends with John Underkoffler since 1984 and we’ve been investors in Oblong since 2007.  Ever since I first met John I knew that he was an amazing thinker.  John, his co-founders at Oblong, and the team they have assembled are creating the future of user interfaces.  This year has started off incredibly fast for them – they’ve spent the last five months scaling the business as the result of several large customers and are in the home stretch of releasing their first “shrink wrapped product” in Q3.  Get ready – the future is closer than you imagine.


I’m at the Glue Conference all day.  So far, it’s far exceeded my already high expectations.  I’m now sitting in the API track and the first two presentations have been dynamite.  Clay Loveless from Mashery just did a presentation titled “5 Things I Hate About Your API-TOS“.  He nailed it.  Here are his top five (most important last), along with some commentary from me. 

For simplicity, I’ll call the company providing the API’s the “platform company” and the companies using the API as the “ecosystem partners.”  Also – I’m not picking sides here as I’m an investor in both “platform companies” and “ecosystem partners”.  Rather, I’m just trying to summarize Clay’s points, bring out a few ideas, and give you a sense of the kind of stuff we are talking about at Glue.

5. Do You Think My Code is Yours?  While it may seem like a stretch that a platform company trying to create an ecosystem would try to assert this, the phrase “derivative rights” appears in a surprising number of platform company API’s.  And I’ve run into people that actually believe they own the code (or rights to the code) developed by their ecosystem partners.  The only thing I can say to this one is “be careful and don’t accept absurd assertions.”

4. It’s Just Tooooooo Loooooong.  This one is related to the next one, but it’s what happens when the lawyers take over.  See #3.

3. It’s Written in Legalese, But I Speak Geek.  Thanks for the 14 page TOS – now what the fuck does it mean?  Give me a one page summary in plain English and bullet points.  Be “ecosystem friendly” – all the time.  Don’t bury the lead on page 11.  Just tell me the rules so I can play by them.

2. Commercial Use OK Or Not?  I’m seeing this become increasingly contentious between some platform companies and their ecosystem partners.  Until the platform company is successful, this is a mellow and happy situation.  Once the platform company becomes successful, often in part to the adoption of their API by their ecosystem partners, the platform company starts trying to split out commercial and non-commercial use, at least in certain areas.  If you are an ecosystem partner and you think this evolution should be against the rules, just check page 10 of the TOS (per point #4) where it says “Company reserves the right to change any aspect of the TOS at any time in the future.” 

1. TOS != Product Roadmap Communication Platform.  As an ecosystem partner, you should assume the platform company will change its roadmap over time to support its business goals. It can be painful when this happens in the context of a TOS change, although I think there are some cases where the platform company just has to say “ok – here’s how we are going to do things going forward – deal with it.”  The solution to this one is clear and open bi-directional communication – as long as there is trust and no one is trying to hide the ball or do things that are clearly “over the line” in terms of the TOS, these situations are usually quickly resolvable with an appropriate commercial agreement.

Oh – and if you want to run Java on an Apple IIc, here’s how you do it.


Last week, Microsoft sued Salesforce.com claiming infringement of 9 software patents. This comes shortly after Nokia sued Apple who sued Nokia over software patents, and after Apple sued HTC who sued Apple over software patents.

As an example of the ridiculous nature of software patents, Microsoft’s claims cover user interface features, including a "system and method for providing and displaying a Web page having an embedded menu" and a "method and system for stacking toolbars in a computer display."

This explosion of litigation based on the patenting of software cannot be brushed-off as large corporations doing what they do, as almost every start-up software company is at some point being shaken down by software patent holders. It’s a massive tax on and retardant of innovation.

I’m promoting the film Patent Absurdity because I know it’s helping people understand the situation. It’s gratifying to hear that more than100,000 people have now viewed the film since it was released a month ago. But are the right people seeing it?

I don’t know, so I’ve decided to send a DVD of the movie in the postal mail to 200 people who you think would most benefit our cause by seeing the movie and hearing the views of a few venture capitalists. My friends at the End Software Patents campaign have started the list and are asking for your help to identify those people that need to be made aware of how the patent system is failing us.

Watch the film, share it with friends, and take a look over the list of people who should watch this film.


As long time readers of this blog know, I’m strongly against software patents.  Succinctly, I think they are (a) invalid constructs, (b) totally unnecessary, and (c) a massive tax on and retardant of innovation.

More and more of my VC brethren are beginning to come out publicly against them as are many extremely well respected long time software innovators.  So I was amazed to start hearing a statistic being thrown around that 76% of Venture Capitalist Believe that Patents are Important.  My partner Jason Mendelson dug in, figured out what was going on, and wrote a very important post titled 76% of Venture Capitalists Believe that Patents are Important (NOT!) explaining that it’s a totally invalid conclusion from a recent study.

In additional “c’mon guys, software patents are invalid” news, there’s a great short movie that was supported by the Free Software Foundation called Patent Absurdity.  It explores the case of software patents and the history of judicial activism that led to their rise, and the harm being done to software developers and the wider economy.  

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The film is based on a series of interviews conducted during the Supreme Court’s review of in re Bilski (which I attended in person) — a case that could have profound implications for the patenting of software.  It’s really good and worth 29 minutes of your life.


Following is an outstanding 30 minute presentation by Jesse Schell at DICE 2010 explaining how our life is just one big game. 

PS3 Games – E3 2010 – Guitar Hero 5

Points everywhere, followed by an optimistic call to use this to make us better.


As Fred Wilson likes to say, often the best content for blogs is in the comments.  In this case, it was in an email I got from Boaz Fletcher in response to my post Web Sites and Books for Novice Programmers.  Boaz made a very interesting observation:

“As for learning how to code, I think good storytellers make the best programmers. I used to freak prospective employees out by having them write a story for me instead of the “what’s wrong with this code?” tests. But it showed me who was able to think well, organized, creatively, and filled in the details.”

He also had an insightful comment about teaching kids to program.

“I had an exchange with someone in the industry about teaching kids how to program – or, more appropriately, how little there actually is to start kids off (think Alice or Scratch). Considering the ubiquity of computers in our lives, I think it’s untenable that most people are just passive users of the things. It should be mandatory to teach kids how to program. They don’t all need to become software engineers (never mind that I think most software engineers today, aren’t) but a basic understanding of how to build something simple and useful to them. Think about “shop” in junior high – hands-on manipulation of the physical world. So you may never need to lathe out a wooden bowl again, but at least you can hang a picture straight. Kids can browse the net, but don’t have a clue why their computer gets stuck when they’re trying to print a webpage.“

I’ve been thinking and talking about this particular construct a lot lately, especially in the context of NCWIT.  A person younger than 15 years old has never experienced life without the existence of the web.  Their view of the world, especially 29 years from now when they’ll be as old as I am today, will be radically different because of how the computers and the web are integrated with their life.

I never took shop in high school.  I’m not mechanically inclined (or skilled) at all.  Not only can I not hang a picture straight, I’m not sure I know what to do with a power tool.  And forget changing the oil in my car.  When I reflect on things I wish I had done more as a kid, it’s tinker with mechanical things so I’d be more comfortable with them.  In contrast, I’m completely comfortable with anything that’s “not physical” – I like to say "I’m only interested in it if I can’t touch it.”

We are definitely living in a world where both are important, but the not-physical is becoming increasingly pervasive.  Making sure that young people are tuned into this seems critical.  When I think hard about this, there’s real insight in Boaz’s comment about the power of storytellers.


Thanks for all the feedback and comments on the Learning to Program series with Nate Abbott and Natty Zola from Everlater.  In the last post, titled Web Sites and Books for Novice Programmers, I foreshadowed some of the tools that Nate and Natty chose to build Everlater.  Now that you know how they got started, here’s what they ended up choosing.

Everlater is built on Ruby on Rails, postgreSQL and is hosted on Engine Yard using a passenger/nginx combination.  Nate and Natty use several standard Ruby/Rails packages (gems) to extend the base functionality of Rails.  On the front end, they use a combination of jQuery and Prototype for Javascript.

The technology stack that they’ve ended up with has evolved over time.  The very first decision – which web framework/backend language to use – was the toughest.  Once again, our friend Google appeared – this time for the phrase “web framework comparison.”  A few days later, the exploration shifted from simply finding and poking around in the various languages (most notably Ruby/Rails, PHP/CakePHP/codeIgniter, Python/Django, ColdFusion, .net, and Java), to figuring out the salient points in the debate: speed, ease of use, active development of the platform, security, and cost. 

Over beers, Nate and Natty put on blindfolds and threw darts at a board.  After incorporating these results into their decision matrix, they chose Ruby/Rails mostly because they felt that it had an active community developing it and seemed to be the easiest to learn the quickest.  It took roughly a week to come do a decision, start to finish.

After choosing Ruby as the main language they would be working with, they immediately began searching out every possible Ruby coding Meetup. Through those meetings they became connected with Boulder’s Ruby community which is an amazing group of incredibly smart people.  They also found two great people, Charlie and Ryan who began working with Everlater for equity early on and helped make some of the key early decisions.


In the continuation of the Learning to Program series with Nate Abbott and Natty Zola from Everlater, I asked them a few questions about which web sites, books, and blogs they consumed at the beginning of their journey when they knew nothing about programming. 

It turns out that Nate and Natty spent most of their time simply searching for what they were looking for.  Whenever a specific topic came up, they’d use Google, be patient when reading through the search results and forums, refine their search, and keep trying.   They discovered that there are an amazing number of programmers who publish code on their personal blogs.  As they were trying to get basic stuff to work, they spent time searching for and then reading the full posts and comments. 

While they like sites like Stack Overflow and Github’s wiki pages on different open source projects, Nate and Natty never found a great site on the web that has comprehensive documentation on how to program.  Instead, they concentrated on being smarter than the problem, really thinking it through and isolating what they needed to learn, and then being patient in searching for and researching the answer. 

As Nate and Natty landed on a language and a set of frameworks to work with (more on that in another post) they spent a lot of time with the API documentation for languages and frameworks.  As dry as it might be, they waded through the Rails API, the jQuery API, and even the WC3 documentation.  But they often quickly ended up back at Google searching away.

It turns out that Nate and Natty have only bought three programming books in the history of Everlater and one was a forgettable SEO book that doesn’t even merit being mentioned.  The other two were HTML, XHTML, and CSS published by Visual Blueprint and RailsSpace by Michael Hartl and Aurelius Prochazka.  They felt the HTML/CSS book was so-so but it was enough to get them started. On the other hand, they thought RailsSpace was an incredible book that taught Ruby on Rails by walking through the steps to create a social network for Rails programmers.  While they felt this was a little corny, it also ended up being very effective.

Not surprisingly, Nate and Natty read a lot of blogs.  They read typical tech news blogs like TechCrunch and VentureBeat, popular VC blogs like Fred Wilson’s and Dave McClure’s, and entrepreneur blogs like 37signals blog Signals vs Noise.  But when they went deep technically, they spent a lot of time with RailsCast, the Engine Yard blog, and Yehuda Katz’s blog.  For design, they went with SpeckyBoy and Smashing Magazine. And when they needed a break from development they read Tech Trader Daily which was a holdover from their old life as junior investment bankers.

As I reflected on this, I found it fascinating how little they relied on books.  True to form, they sat down in front of their computers and just got started.  All of the information was already out there – they just had to be disciplined about finding it, reading it, and learning it.

What have you read lately?